PENGEMBANGAN MEDIA PEMBELAJARAN MONOKEBU PADA MATA PELAJARAN IPAS SISWA KELAS 4 SDN SENGKUT
DOI:
https://doi.org/10.29407/eak0w474Keywords:
media pembelajaran, monokebu, keragaman budayaAbstract
This research was motivated by the observation that fourth grade elementary school students had difficulty understanding cultural diversity material due to the limited learning media used by teachers, which generally only consisted of worksheets and textbooks. This has an impact on students' low understanding and interest in learning about cultural diversity material. The formulation of the problem in this research is: (1) What is the validity of the Monokebu (Monopoly of Cultural Diversity) learning media in science subjects? (2) What is the practicality of the Monokebu (Monopoly of Cultural Diversity) learning media in science subjects? (3) How effective is the Monokebu (Monopoly of Cultural Diversity) learning media in science subjects? The objectives of this research are (1) To determine the validity of the learning media game Monokebu (monopoly of cultural diversity) for fourth grade students at SDN Sengkut. (2) To find out the practicality of Monokebu Learning Media (Monopoly on Cultural Diversity) for fourth grade students at SDN Sengkut. (3) To determine the effectiveness of developing Monokebu Learning Media (Monopoly on Cultural Diversity) for class IV students at SDN Sengkut. This research is development research (R&D) using the ADDIE model. The results of the research show that the Monokebu (Cultural Diversity Monopoly) learning media product is declared very valid with an average score of 89%, very practical based on teacher assessments with a score of 94% and students with an average score of 91.75% and very effective because more than 89.25% of students achieved a score above the KKTP. and it is recommended to develop further on different materials and levels.
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