Pengembangan Media “Peluang” Berbasis Augmented Reality Untuk Meningkatkan Minat Belajar Materi Tata Surya
DOI:
https://doi.org/10.29407/7aa7nw79Keywords:
effectiveness, learning media, student learning interestAbstract
This study aims to develop and evaluate the validity, practicality, and effectiveness of the “Peluang” learning media based on Augmented Reality for the solar system material for class 6 students at SDN 1 Patihan. The background of this research is the low student learning interest caused by teacher-centered learning methods and the suboptimal use of technology-based media. The research method used is Research and Development (R&D) with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). Data collection techniques included expert validation questionnaires, teacher and student response questionnaires, and student learning interest questionnaires. Limited trials were conducted on 6 students, followed by broader trials on 20 class 6 students. The results show that the “Peluang” media based on Augmented Reality has a validity level of 94.75%, practicality of 96.25%, and effectiveness with an increase in student learning interest of 0.8 based on the N-gain test in the high category. This media is feasible to be used as an innovative alternative learning media to increase student interest in the solar system material for class 6 elementary school students.
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