Pengembangan Multimedia Interaktif Berbasis Kearifan Lokal Pada Materi Cerita Rakyat Siswa Kelas IV SDN Tiron 4

Authors

  • Rika Nur Safitri
  • Wahyudi
  • Muhammad Basori

Keywords:

Development, Interactive Multimedia, Elementary School, Class IV

Abstract

This research is motivated by the problem in classes where students have low interest in reading. Apart from that, students literature and knowledge about their own region, namely Kediri, is also lacking. This is because there are very few reading books related to the folklore of the Kediri area so that students do not have access to studying the folklore of their region. The aim of this research is to prove the validity, practicality and effectiveness of interactive multimedia created by researchers in an effort to increase students' interest in learning about regional folklore, especially Kediri. The research method used by researchers is the ADDIE method which has five stages in the research process. The five stages are Analysis, design, develop, implement, and evaluate. The results of this research are (1) the interactive multimedia created was declared valid with an average assessment result of 94.6%. (2) interactive multimedia is declared practical with an average result of 92.3%. (3) interactive multimedia is considered very effective with students' classical completion results being 80% on the limited test and 83% on the broad test. The conclusion of this research is that the interactive multimedia that has been created by researchers is declared to be very valid, very practical, and very effective so that it is very suitable for use in learning activities.

References

Anggraeni, S. W., Alpian, Y., Prihamdani, D., & Winarsih, E. (2021). Pengembangan Multimedia Pembelajaran Interaktif Berbasis Video untuk Meningkatkan Minat Belajar Siswa Sekolah Dasar. Jurnal Basicedu, 5(6), 5313–5327. https://doi.org/10.31004/basicedu.v5i6.1636

Astutik, L. D. (2018). Meningkatkan Kemampuan Membaca Permulaan Menggunakan Media Kobela (Kotak Belajar Ajaib) Pada Anak Kelompok B Paud Smart Kids I Plemahan Tahun Pelajaran 20172018.

Cris Smaramanik Dwiqi, G., Gde Wawan Sudatha, I., & Studi, P. (2020). Pengembangan Multimedia Pembelajaran Interaktif Mata Pelajaran IPA Untuk Siswa SD Kelas V Adrianus I Wayan Ilia Yuda Sukmana. Dalam Jurnal EDUTECH Universitas Pendidikan Ganesha (Vol. 8, Nomor 2). https://ejournal.undiksha.ac.id/index.php/JEU

Fikri, H., & Madona, A. S. (2018). Pengembangan Media Pembelajaran Berbasis Multimedia Interaktif (Hendrizal, Ed.; 1 ed.). Penerbit Samudra Biru.

Prahesti, S. I., & Fauziah, S. (2021). Penerapan Media Pembelajaran Interaktif Kearifan Lokal Kabupaten Semarang. Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini, 6(1), 505–512. https://doi.org/10.31004/obsesi.v6i1.879

Prihartini, Y., Hasnah, N., & Ridha, M. D. (2019). Peran dan Tugas Guru dalam Melaksanakan 4 Fungsi Manajemen EMASLIM dalam Pembelajaran di Workshop. 19(02), 79–88.

Downloads

Published

2024-08-06

How to Cite

Safitri, R. N., Wahyudi, W., & Basori, M. . (2024). Pengembangan Multimedia Interaktif Berbasis Kearifan Lokal Pada Materi Cerita Rakyat Siswa Kelas IV SDN Tiron 4. Prosiding SEMDIKJAR (Seminar Nasional Pendidikan Dan Pembelajaran), 7, 994–1002. Retrieved from https://proceeding.unpkediri.ac.id/index.php/semdikjar/article/view/5274

Issue

Section

Articles

Most read articles by the same author(s)

1 2 > >>