MULTIMEDIA INTERAKTIF “NILA”UNTUK MENINGKATKAN PENGUASAAN NILAI-NILAI PANCASILA
DOI:
https://doi.org/10.29407/p1sds160Keywords:
Media Pembelajaran, Canva, Powtoon, webeducaplay, Nilai-nilai PancasilaAbstract
Pancasila Education Learning in grade II of Jegreg Elementary School Teachers do not use learning media and still use teacher and student books as a guide in teaching, this makes students less active in learning the material of Pancasila values. Based on the results of observations and interviews, out of 25 students only 7 achieved the KKTP score (75). This study aims to determine the effectiveness of using interactive multimedia "NILA" to improve mastery of Pancasila values. This study uses the Research and Development (R&D) method with the ADDIE model consisting of five stages: Analysis, Design, Development, Implementation, and Evaluation. The subjects of the study were 25 grade II students, with data collected through observation, interviews, and tests. The learning media was tested in limited and extensive trials. The results of the limited trial showed a completion rate of 100%, and the extensive trial was 100%. These results indicate that the interactive multimedia learning media "NILA" is very effective in improving student learning outcomes, exceeding the KKTP score, and can be used without the need for improvement.
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