PENERAPAN PERMAINAN SIMULASI BIMBINGAN KLASIKAL MENGATASI CULTURE SHOCK SISWA KELAS X-3 SMAN 2 KEDIRI
DOI:
https://doi.org/10.29407/63qzza84Keywords:
culture shock, classical guidance, simulation games, student adaptation, classroom action researchAbstract
Students of class X-3 at SMA Negeri 2 Kediri experienced culture shock due to difficulties in adapting to the new school environment, marked by feelings of anxiety, discomfort, and withdrawal from learning activities. This study aims to reduce the level of culture shock through classical guidance services using simulation game methods. The research employed a descriptive quantitative approach in the form of Classroom Action Research (CAR), involving 42 students as subjects. Data were collected through observation and Likert scale questionnaires administered in pre-tests and post-tests. The results showed a significant decrease in the level of culture shock, with an increase in the number of students falling into the very low category after the intervention. In conclusion, the simulation game method proved effective in creating a supportive learning environment for students' social and emotional adaptation and is recommended as a guidance strategy in schools.
References
Aulia, & Ramdhani. (2018). Efektivitas Bimbingan Konseling Berbasis Pemahaman Lintas Budaya dalam Menurunkan Gejala Culture Shock pada Siswa Baru di SMA. Jurnal Psikologi Pendidikan.
Black, J. S., & Mendenhall, M. (1991). The U-Curve Adjustment Hypothesis Revisited: A Review and Theoretical Framework. Journal of International Business Studies, 22(2), 225–247. https://doi.org/10.1057/palgrave.jibs.8490301
Dianasari, A., Sitompul, N. C., & Sugito. (2021). Dalam Bimbingan Belajar Pada. In Jurnal Teknologi Pendidikan (Vol. 09).
Hidayah, M. N., Purwanti, & Lestari, S. (2019). Layanan Bimbingan Klasikal Tentang Motivasi Belajar Peserta Didik Kelas XI IPS SMA Negeri 2 Pontianak. Jurnal Pendidikan Dan Pembelajaran Khatulistiwa, 8, 1–9.
Oberg, K. (1960). Symptoms of Culture Shock. Culture Shock: Adjustment to New Cultural Environments, 42(1), 41–49.
Saputra, H., & Rahmi, A. (2021). Penerapan Teknik Simulation Games dalam Bimbingan Kelompok. Jurnal Pendidikan Tambusai, 5(1), 9686–9694.
Ward, C., Bochner, S., & Furnham, A. (2001). The Psychology of Culture Shock. In The Psychology of Culture Shock (second). https://doi.org/10.4324/9781003070696
Published
Issue
Section
License
Copyright (c) 2025 Nadya Prakasita, Nora Yuniar Setyaputri, Luwi Adi Basuki

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
