The Effect of Board Game to the Students’ Vocabulary at the 3rd Grade at SD YBPK Semampir
DOI:
https://doi.org/10.29407/xf1tsw53Keywords:
Vocabulary Mastery, Board Game, English TeachingAbstract
This study aims to determine the effect of using board games on the vocabulary mastery of third-grade students at SD YBPK Semampir. The background of the study highlights students’ low vocabulary ability due to monotonous learning strategies. To overcome this, board games were introduced to create a more interactive and engaging learning environment. This quantitative research employed a one-group pre-test and post-test design with 30 students as the sample. The vocabulary test measured three aspects: definition and meaning, spelling, and pronunciation. Data were analyzed using SPSS version 21 and the paired sample t-test. The results showed a significant improvement in students’ vocabulary scores after being taught using board games. The mean score increased from 64.33 in the pre-test to 90.00 in the post-test. The t-test result (t = -9.995, p < 0.05) indicated a statistically significant effect of the treatment. It can be concluded that board games are effective in enhancing vocabulary mastery and can be used as an alternative teaching strategy to support English language learning in elementary school.
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