The Use Of Snake And Ladder In English Class At Sdn Ploso

Authors

  • Dinda Rarera Universitas Nusantara PGRI Kediri
  • Agung Wicaksono Universitas Nusantara PGRI Kediri

Keywords:

Snake and Ladder, Teaching English, Vocabulary

Abstract

This research aims to describe the process of teaching English using Snake and Ladder game in Grade 5 English class at SDN Ploso. English learning at this level focuses on building foundational skills in reading, writing, speaking, and listening. At this stage, students are introduced to basic vocabulary, with an emphasis on language comprehension and communication. Vocabulary is a crucial component of language development. However, many students find it challenging due to limited vocabulary, difficulties in understanding word meanings. These challenges often arise because students lack engaging and interactive learning experiences that could help build their language skills. An innovative approach to address these challenges is the use of the Snake and Ladder game as a media for teaching English. This research examines how incorporating the Snake and Ladder game can make vocabulary learning more enjoyable and give more motivations for students. By linking vocabulary to interactive gameplay, students can improve their understanding and retention of new words. The research adopts a qualitative approach, utilizing researcher field notes to document how the Snake and Ladder game was integrated into English learning. The findings provide valuable insights for educators interested in designing innovative and enjoyable teaching methods that support language learning for elementary students.

References

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Published

2024-11-09

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