Pengembangan Media Ular Tangga Materi Bangun Datar Siswa Kelas I SDN Kunjang 3

Authors

  • Mochammad Nur Alif Hidayatulloh Universitas Nusantara PGRI Kediri
  • Kukuh Andri Aka Universitas Nusantara PGRI Kediri
  • khoiriyah Universitas Nusantara PGRI Kediri

Keywords:

Snake Ladder Game,, Two Dimensional Shape, learning Media

Abstract

This research aims to develop learning media, knowing feasibility of mathematical snakes and ladders media, and learning the development of mathematical media in class 1 flat figures material at SDN Kunjang 3. This research is a type of development research or Research and Development (R&D), using the ADDIE model which consists of 5 stages, namely: Analysis, Design, Development, Implementation and Evaluation. The assessment results from media experts received an average score of 90% in the "Very Good" category. Results The assessment from material experts received an average score of 86% in the "Very Good" category. Feasibility assessment by small group trial students was 86% in the "Very Good" category. Feasibility assessment by large group trial students was 88% in the "Very Good" category. This mathematics snakes and ladders media can improve learning as seen from the increase in scores from 55% to 88%. In the "High" category test results. Thus, this flat snake and ladder media is suitable for use as a learning medium and can improve mathematics learning

References

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Published

2024-08-03

How to Cite

Hidayatulloh, M. N. A. ., Aka, K. A. ., & khoiriyah. (2024). Pengembangan Media Ular Tangga Materi Bangun Datar Siswa Kelas I SDN Kunjang 3. Prosiding SEMDIKJAR (Seminar Nasional Pendidikan Dan Pembelajaran), 7, 214–222. Retrieved from https://proceeding.unpkediri.ac.id/index.php/semdikjar/article/view/5165

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