VALIDITAS MULTIMEDIA INTERAKTIF BERBASIS KEARIFAN LOKAL BUDAYA PADA PEMBELAJARAN PENDIDIKAN PANCASILA SISWA KELAS IV SEKOLAH DASAR

Authors

  • Dwi Emelia Setia Ningsih Universitas Nusantara PGRI Kediri
  • Dhian Dwi Nur Wenda Universitas Nusantara PGRI Kediri
  • Farida Nurlaila Zunaidah Universitas Nusantara PGRI Kediri

DOI:

https://doi.org/10.29407/rwj00322

Keywords:

interactive multimedia, local wisdom, Pancasila Education, validity, elementary school

Abstract

The integration of technology in education requires teachers to utilize innovative learning media to improve the quality of instruction. However, the implementation of Pancasila Education in Grade IV at SDN Kalirong 2 was still dominated by lecture-based teaching and textbook use, resulting in limited student engagement and difficulties in understanding cultural diversity materials. This study aimed to determine the validity of an interactive multimedia learning medium based on the local wisdom of Budaya Tengah for Pancasila Education in elementary schools. The study employed a Research and Development (R&D) method using the ADDIE development model, consisting of the stages of analysis, design, development, implementation, and evaluation. The participants were 20 fourth-grade students of SDN Kalirong 2. Data were collected through observations, interviews, and validation questionnaires completed by material and media experts. The data were analyzed using descriptive quantitative and qualitative techniques. The results revealed that the interactive multimedia achieved a validity score of 95% from the material expert and 95% from the media expert, both categorized as highly valid. These findings indicate that the developed multimedia meets the criteria for content accuracy, presentation, language, visual design, navigation, and integration of local wisdom. Therefore, it is considered appropriate for use as an engaging, interactive, and contextual learning medium in Pancasila Education for elementary school students.

References

Diputra, I. W. Y., & Sujana, I. W. (2023). Multimedia Interaktif Berbasis Kearifan Lokal Subak Timbul Pada Materi Kenampakan Alam dan Kenampakan Buatan. Indonesian Journal of Instruction, 4(3), 173–185. https://doi.org/10.23887/iji.v4i3.63353

Hendriyani, S., & Raharjo. (2019). Pengembangan Media Pembelajaran Game Animasi Interaktif Berbasis Android Untuk Meningkatkan Pemahaman Konsep Pada Materi Sistem Gerak Kelas Xi. Bioedu, 8(2), 185–193. http://ejournal.unesa.ac.id/index.php/bioedu

Mayer, R. E. (2024). The Past, Present, and Future of the Cognitive Theory of Multimedia Learning. Educational Psychology Review, 36(1), 1–25. https://doi.org/10.1007/s10648-023-09842-1

Pangestika. (2021). JurnalCakrawala Pendas Pengembangan Multimedia Interaktif Terintegrasi Abstrak Pendahuluan Sekolah dasar merupakan jenjang pendidikan yang menjadi pondasi anak dalam mengembangkan pengetahuannya di jenjang selanjutnya . Saat ini pelaksanaan pembelajaran s. Jurnal Cakrawala Pendas, 7(1), 99–109.

Pristiwanti, D., Hendrayana, A., & Nulhakin, L. (2024). Pengembangan E-LKPD Berbasis Kearifan Lokal Motif Batik Kota Serang dalam Meningkatkan Kemampuan Berpikir Kritis Siswa Sekolah Dasar. Ideguru: Jurnal Karya Ilmiah Guru, 9(3), 1850–1856. https://doi.org/10.51169/ideguru.v9i3.1352

Purnomo, H., & Riani, L. P. (2018). Analysis of Hedonic Shopping Motives on Impulse Buying Online Store In Kediri Community. Jurnal Bisnis Manajemen, 2, 68–88.

Rahmana. (2017). Bab II kajian teori. BAB 2 Kajian Teori, (1), 16–72.

Saehu, A., Sariyati, I., & Syah, M. (2018). Total Physical Response Method for Mastering English Vocabulary. 1(Icse 2017), 73–76. https://doi.org/10.5220/0007093100730076

Sugiyono, D. (2019). Pengumpulan data dalam penelitian ini menggunakan kuesioner. Analisis data dalam penelitian ini menggunakan analisis regresi dan analisis jalur. Manajemen Dan Bisnis, 7(1), 84–96.

Downloads

Published

2026-08-05

Issue

Section

Articles

How to Cite

VALIDITAS MULTIMEDIA INTERAKTIF BERBASIS KEARIFAN LOKAL BUDAYA PADA PEMBELAJARAN PENDIDIKAN PANCASILA SISWA KELAS IV SEKOLAH DASAR. (2026). Prosiding SEMDIKJAR (Seminar Nasional Pendidikan Dan Pembelajaran), 9, 300-308. https://doi.org/10.29407/rwj00322

Similar Articles

1-10 of 542

You may also start an advanced similarity search for this article.