Teaching Speaking of Recount Text using the Crisscross Game
Keywords:
Speaking, game, crisscross, recount textAbstract
The study aims to describe the teaching of speaking a recounted text using the crisscross game, its problems, and its solutions. The research design is descriptive qualitative. The sample in this research was chosen by applying a purposive sampling technique, and the data sources were social situations, participants, and documents. The researcher uses observation, interview, and documentation techniques for collecting data. The data analysis technique includes reducing, displaying, and creating a conclusion. The result of the research shows that the implementation of the crisscross game in teaching speaking a recount text gives some examples: introduce the Crisscross Game, divide students into groups and stand in a circle, ask students to experience in the form of recount text, students answer and submit a question from the teacher, students create a simple monologue recount text, students present the text. However, the students still face problems with vocabulary. The solution to the problem is to practice listening and vocabulary tasks.
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