Teaching Speaking of Recount Text using the Crisscross Game

Authors

  • Alfiyatu Nuuriyyah Aa Minatul Imaamah Universitas PGRI Madiun
  • Samsul Arifin Universitas PGRI Madiun

Keywords:

Speaking, game, crisscross, recount text

Abstract

The study aims to describe the teaching of speaking a recounted text using the crisscross game, its problems, and its solutions. The research design is descriptive qualitative. The sample in this research was chosen by applying a purposive sampling technique, and the data sources were social situations, participants, and documents. The researcher uses observation, interview, and documentation techniques for collecting data. The data analysis technique includes reducing, displaying, and creating a conclusion. The result of the research shows that the implementation of the crisscross game in teaching speaking a recount text gives some examples: introduce the Crisscross Game, divide students into groups and stand in a circle, ask students to experience in the form of recount text, students answer and submit a question from the teacher, students create a simple monologue recount text, students present the text. However, the students still face problems with vocabulary. The solution to the problem is to practice listening and vocabulary tasks.

 

References

Amoah, S., & Yeboah, J. (2021). The speaking difficulties of Chinese EFL learners and their motivation towards speaking English. Journal of Language and Linguistic Studies, 17(1), 56–69. https://doi.org/10.52462/jlls.4

Arifin, S., & Manda, T. (2021). The Speaking Performance and Anxiety: A Correlation Study in EFL Senior High School Students in Madiun, East Java. JET ADI BUANA, 6(01), 99–108. https://doi.org/10.36456/jet.v6.n01.2021.3497

Arifin, S., Nurkamto, J., Rochsantiningsih, D., & Gunarhadi. (2023). Degree of English-speaking anxiety experienced by EFL pre-service teachers in Madiun East Java. The Third International Conference On Innovation In Education (ICoIE 3): Digital Transformation in Education, 2805(1), 040015. https://doi.org/10.1063/5.0149282

Arifin, S., Nurkamto, J., Rochsantiningsih, D., & Gunarhadi. (2024). Investigating Pre-service EFL Teachers’ Strategies to Overcome Speaking Anxiety during the Shift from Online to Offline Learning in the Post-COVID-19 Era. rEFLections, 31(2), 766–790. https://doi.org/10.61508/refl.v31i2.275221

Arifin, S., Nuuriyyah, A., & Sari, D. R. (2024). Game-Based Reading Instruction: Insights from Student Perceptions Using Digital Jigsaw Puzzles. SAR Journal - Science and Research, 7(3), 278–285. https://doi.org/10.18421/SAR73-14

Arifin, S., & Purwanti, N. T. (2016). Teaching Speaking By Using Communication Games. English Teaching Journal, 4(1), 54–63.

Arifin, S., & Riyanti, D. (2018). Teaching Writing of Recount Text by Using Comic Strips. JET ADI BUANA, 3(2), 197–211. https://doi.org/10.36456/jet.v3.n2.2018.1728

Arifin, S., & Rosita Sari, D. (2019). Teaching Speaking Using Sainstagram: Its Implementation to Collegian. Proceedings of the Social Sciences, Humanities and Education Conference (SoSHEC 2019), 3rd, 336–338. https://doi.org/10.2991/soshec-19.2019.73

Celce-Murcia, M. (2007). Rethinking the Role of Communicative Competence in Language Teaching. In Intercultural Language Use and Language Learning (hal. 41–57). Springer Netherlands. https://doi.org/10.1007/978-1-4020-5639-0_3

Chen, M.-R. A., & Hwang, G.-J. (2022). Effects of experiencing authentic contexts on English speaking performances, anxiety and motivation of EFL students with different cognitive styles. Interactive Learning Environments, 30(9), 1619–1639. https://doi.org/10.1080/10494820.2020.1734626

Darmuki, A., Andayani, A., Nurkamto, J., & Saddhono, K. (2017). Evaluating Information-processing-based Learning Cooperative Model on Speaking Skill Course. Journal of Language Teaching and Research, 8(1), 44–51. https://doi.org/10.17507/jltr.0801.06

Fagsao, J., & Mi-ing, J. G. (2021). Glossophobic Experience Amongst MPSPC Philippines Pre-service Teachers Through Oral Speech Presentations. Elsya : Journal of English Language Studies, 3(1), 23–31. https://doi.org/10.31849/elsya.v3i1.5658

Maulimora, V. N. (2019). English Pre-service Teachers' Perception of Anxiety in Peer Teaching: A Case Study at Universitas Kristen Indonesia. JET (Journal of English Teaching), 5(3), 144. https://doi.org/10.33541/jet.v5i3.1307

Miles, M., Huberman, M., & Saldana, J. (2014). Qualitative data analysis: a methods sourcebook (third edit). SAGE Publications, Inc. https://eric.ed.gov/?id=ED565763

Rahayu, R. (2017). The Effect of Using Crisscross Game on Students ’ Speaking Ability at the Second Year of State Junior High School [State Islamic University of Sultan Syarif Kasim Riau]. https://repository.uin-suska.ac.id/19462/1/1. COVER_20171045PBI.pdf

Sari, D. R., & Arifin, S. (2020). Problem-Based Learning. Lingual: Journal of Language and Culture, 9(1), 39. https://doi.org/10.24843/LJLC.2020.v09.i01.p07

Silalahi, J. T., Perdana, I., & Luardini, M. A. (2021). Instagram as the online Teaching Platform of Speaking. Journal Compound, 9(1), 15–23. https://doi.org/https://doi.org/10.37304/jcp.v9i1.3042

Toyyibah, W. (2018). The effect of the Crisscross Game on the students ’ speaking skills in the second year of SMPN 03 KAMAL. STKIP PGRI Bangkalan.

Published

2024-11-09

How to Cite

Similar Articles

1-10 of 54

You may also start an advanced similarity search for this article.