Pengembangan Media Pembelajaran Roda Berputar Berbantuan Kartu Acak Materi Garuda Pancasila Dalam Kehidupan Sehari-Hari Kelas 2 SD Negeri Gondang Pace
Keywords:
development, learning media, spinning wheel, random card, pancasila eagleAbstract
This research is motivated by the results of researchers' observations that teachers
who are less creative, teachers only use theme books, students play and talk more
often with their friends during learning. The aim of the research is to determine the
validity, practicality and effectiveness of the Spinning Wheel learning media
assisted by random cards on Garuda Pancasila material in the daily life of class II
Gondang Pace State Elementary School. This research uses Research and
Development (R&D) research with the ADDIE (Analysis, Design, Development,
Implementation, Evaluation) model. The research subjects were media experts,
material experts, teachers, grade 2 students. This research carried out a validity
test to determine the validity of the learning media and materials. The practicality
test was carried out using a teacher response questionnaire and a student response
questionnaire. Effectiveness is tested by KKM scores and post-test scores. The
results of this research are: (1) the media expert validation results got a score of
93%, the material expert validation got a score of 91% and was declared very valid.
(2) the effectiveness of the limited test with 10 students completing, in the broad
test 24 students completing. (3) the results of the teacher response questionnaire
were 86%, the results of the student response questionnaire were limited 91%, the
results of the student response questionnaire were broad 92%.
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