Implementasi Multimedia Interaktif Berbasis Model Problem Based Learning Materi Perubahan Wujud Benda Untuk Meningkatkan Hasil Belajar

Authors

  • Fanny Rif’atul Hidayah Universitas Nusantara PGRI Kediri
  • Karimatus Saidah Universitas Nusantara PGRI Kediri
  • Nurita Primasatya Universitas Nusantara PGRI Kediri

Keywords:

Multimedia Interaktif, Problem Based Learning, Perubahan Wujud Benda, Hasil Belajar

Abstract

This research is motivated by the results of observations and interviews at SDN Maduretno regarding low student learning outcomes due to the lack of use of learning media and learning models in the learning process so that students did not understand the material which resulted in learning outcomes. So it is necessary to develop learning media that can attract students' attention and appropriate learning models so that students can be more active and understand the material. To overcome the problem, researchers developed "Interactive Multimedia Based on Problem Based Learning Models, Material for Changes in Form of Objects to Improve Learning Outcomes". This research is aim to describe the effectiveness of the product from student learning outcomes which are measured through evaluation questions, then look at the differences between the pretest and post test and then test the T-Test. The method used in this research is qualitative description. The results of the effective interactive multimedia research are from the results of the Paired Samples T-Test which shows a significance result of <0.05, which means there is a difference in the results of the pre-test and post-test.

References

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Published

2024-08-03

How to Cite

Fanny Rif’atul Hidayah, Karimatus Saidah, & Nurita Primasatya. (2024). Implementasi Multimedia Interaktif Berbasis Model Problem Based Learning Materi Perubahan Wujud Benda Untuk Meningkatkan Hasil Belajar. Prosiding SEMDIKJAR (Seminar Nasional Pendidikan Dan Pembelajaran), 7, 76–80. Retrieved from https://proceeding.unpkediri.ac.id/index.php/semdikjar/article/view/5168

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Articles