PRATAMA, C. B. Pengembangan Media Game Bertema Serious Game Sebagai Pembelajaran Berbasis Ice Breaking. Seminar Nasional Teknologi & Sains, [S. l.], v. 3, n. 1, p. 139–144, 2024. DOI: 10.29407/stains.v3i1.4162. Disponível em: https://proceeding.unpkediri.ac.id/index.php/stains/article/view/4162. Acesso em: 16 may. 2024.