Analisis Kebutuhan Pengembangan Board Game ECHO CHAIN (Ecological Chain Learning) sebagai Media Pembelajaran di Sekolah Dasar
DOI:
https://doi.org/10.29407/xts7sa15Keywords:
analisis kebutuhan, board game ECHO CHAIN, kemampuan berpikir kritis, media pembelajaran, sekolah dasar, IPASAbstract
Learning in Natural and Social Sciences (IPAS) at the elementary school level requires instructional media that facilitate active, engaging, and meaningful learning. However, the limited use of instructional media has made it difficult for students to understand food web concepts and develop critical thinking skills, indicating the need for instructional media that are appropriate to students' characteristics. This study aimed to analyze the need for developing the ECHO CHAIN board game (Ecological Chain Learning) as a basis for designing instructional media that meet the needs of teachers and students. The study employed a descriptive qualitative approach conducted at SDN 3 Tanjunganom, involving one fifth-grade teacher and 25 fifth-grade students. Data were collected through classroom observations, teacher interviews, and student needs analysis questionnaires. The data were analyzed using descriptive qualitative analysis and percentage techniques. The findings indicated that the instructional media currently used had not fully supported interactive learning, while students showed a high interest in game-based learning. The needs analysis also revealed the necessity of instructional media that support the development of students' critical thinking skills in ecosystem learning. Therefore, the ECHO CHAIN board game (Ecological Chain Learning) is considered appropriate for development as an instructional medium in elementary schools.
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